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Galaxy Empire, army calculator

This is a test version of the calculator. It has only the most basic functionality, but still it can be used to estimate what would their combat losses, such as the attack on the pirate planet. At the moment I'm testing the accuracy and correctness of counting losses, but now I can say with absolute certainty that predict 100% its loss is not possible. The game has an element of chance and, for example , the cruiser may issue a critical strike against light fighters ( or may not issue ) . Calculate all option is not possible, and I do not see much point in it, since still not known in advance what will be the outcome of the battle . Because at this point is taken into account the most likely outcome . For example , in the case of the cruiser , every 6-7 attacks cruiser in one does NOT crit , but the calculator always considers the presence of calculating this crit . Just when small quantities of ships rounding errors may occur , for example, in some cases, the actual losses 10 , the calculator can give 11 or 9 , I think that the fundamental picture does not change , and you just have to send a few more ships.
Note that because calculator, developing, then I will be very useful and important any of your comments, criticisms, or vice versa, praise - it will help me to choose the direction and know that I'm on the right track and doing it, what you need.

Calculator 

Attacker's army

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  • Click here to add army units

Researches

  • Weapon Tech:
  • Strength Tech:
  • Shielding Tech:

Defender Army

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  • Click here to add army units

Researches

  • Weapon Tech:
  • Strength Tech:
  • Shielding Tech:

Rounds

Round 
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  • :
 

Results

Army after fighting

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Updates history. (ver: 0.1, 17/01/2014)

New version 0.1 Whats new?

  • first version.
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